CubeMap

Inherits: Resource < Reference < Object

Category: Core

Brief Description

A CubeMap is a 6 sided 3D texture.

Member Functions

int get_height ( ) const
Image get_side ( int side ) const
int get_width ( ) const
void set_side ( int side, Image image )

Member Variables

  • int flags - The render flags for the CubeMap. See the FLAG_* constants for details.
  • float lossy_storage_quality - The lossy storage quality of the CubeMap if the storage mode is set to STORAGE_COMPRESS_LOSSY.
  • Storage storage_mode - The CubeMap’s storage mode. See STORAGE_* constants.

Enums

enum Flags

  • FLAG_MIPMAPS = 1 — Generate mipmaps, to enable smooth zooming out of the texture.
  • FLAG_REPEAT = 2 — Repeat (instead of clamp to edge).
  • FLAG_FILTER = 4 — Turn on magnifying filter, to enable smooth zooming in of the texture.
  • FLAGS_DEFAULT = 7 — Default flags. Generate mipmaps, repeat, and filter are enabled.

enum Storage

  • STORAGE_RAW = 0 — Store the CubeMap without any compression.
  • STORAGE_COMPRESS_LOSSY = 1 — Store the CubeMap with strong compression that reduces image quality.
  • STORAGE_COMPRESS_LOSSLESS = 2 — Store the CubeMap with moderate compression that doesn’t reduce image quality.

enum Side

  • SIDE_LEFT = 0 — Identifier for the left face of the CubeMap.
  • SIDE_RIGHT = 1 — Identifier for the right face of the CubeMap.
  • SIDE_BOTTOM = 2 — Identifier for the bottom face of the CubeMap.
  • SIDE_TOP = 3 — Identifier for the top face of the CubeMap.
  • SIDE_FRONT = 4 — Identifier for the front face of the CubeMap.
  • SIDE_BACK = 5 — Identifier for the back face of the CubeMap.

Description

A 6-sided 3D texture typically used for faking reflections. It can be used to make an object look as if it’s reflecting its surroundings. This usually delivers much better performance than other reflection methods.

Member Function Description

  • int get_height ( ) const

Returns the CubeMap’s height.

Returns an Image for a side of the CubeMap using one of the SIDE_* constants or an integer 0-5.

  • int get_width ( ) const

Returns the CubeMap’s width.

  • void set_side ( int side, Image image )

Sets an Image for a side of the CubeMap using one of the SIDE_* constants or an integer 0-5.